23 - 24 May, 2018
Hilton Singapore, Singapore

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Esports Asia Summit 2018 Brochure

As the Esports industry continues to grow rapidly at a global scale, all eyes now are fixed on Asia as the next big market. This is the only esports B2B-focused event in Asia. the Esports Asia Summit will draw delegates from Asia including game publishers and developers, government ag ...

Articles

Getting the right start on your Esports Journey

The burgeoning Esports industry has the potential to be bigger than traditional sports with rapid expansion across PC, console and mobile. To gain greater insight into how games developers can start this journey on the right footing, the Esports Asia Summit team interviewed two long-term veterans of the Esports industry;...

Esports in Asia 101: Witnessing the rise of a global industry

By the end of 2015, the global Esports audience was estimated to be around 235 million viewers, contributing to total annual industry revenues of $325 million. By 2020, almost 600 million global Esports fans are predicted to be contributing to the growth of an industry with annual revenues of approximately...

Exploring the Future of Brand Investment in Esports: Interviewing Walter Wang, Head of Esports, HTC

“We’re currently witnessing the rise of an industry that has the potential to be bigger than most traditional sports in maybe 20 years’ time, so getting in at the ground floor and gaining a genuine presence is a very valuable outcome for HTC.” – Walter Wang, Head of Esports, HTCThree...

The Global Esports Market

As a consumer phenomenon, esports continues to grow its huge base of passionate fans across the globe. As a business, esports is now entering a new and critical phase toward maturity. Big investments have been made, new league structures have been launched, sponsorship budgets have moved from experimental to continuous,...